work / oneplus-shelf

OnePlus Shelf

The redesign that turned Shelf into OnePlus’ partner platform, 4x MAU

OnePlusDesignProductsPartnerships Product Manager → Lead, Product Strategy · 2020–2024

Led 7 devs, 3 QA, 2 designers, 1 ops

Worked with marketing, legal

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4x * MAU growth
3 Major partner integrations
EOTY 2021 recognition
TL;DR
  • Led the ground-up redesign of Shelf and rolled it out globally as a Key Selling Point of OxygenOS 12
  • Key decision: rebuilt the card system around resizable, rearrangeable widgets because customisation was the top pain in research, not a new coat of paint on fixed layouts
  • Result: 4x* MAU growth and the partner architecture that Spotify, Zomato and Blinkit later shipped on

The real problem

The stated request was “improve Shelf engagement.” The underlying problem was access and trust: when Shelf moved from the −1 screen to a swipe-down gesture, usage collapsed, and what remained was a cluttered surface users avoided. Premium homescreen real estate was being wasted, and there was no framework for third parties to build on it.

I validated this with collated community feedback, a user survey, and one-on-one interviews before committing to a direction.

Monthly active share of the global user base
Single-digit % ~1 in 3 users*

Measured by: internal MAU share, pre- vs post-redesign

Goal

Redesign Shelf from the ground up to improve UX, increase engagement, and build a scalable partner integration framework.

Outcome

4x* MAU growth. Unlocked Spotify, Zomato, and Blinkit integrations. Became OnePlus's primary partner surface. Employee of the Year recognition.

What was considered

Patch the existing layout
Why considered Cheapest path; no re-education of users
Why it didn't ship The fixed-card architecture could not support customisation or third-party widgets, the two biggest gaps research surfaced
shipped Rebuild around resizable, rearrangeable cards
Why considered Customisation was the #1 user pain; different card sizes unlock different capabilities
Trade-off accepted Longer build, new design language, and every existing card had to be re-spec’d
Retire Shelf into the app drawer
Why considered Would stop the engagement bleed entirely
Why it didn't ship Gives up an OS-level surface no competitor could match, and with it every future partnership

What was built

A new information hierarchy with a card system users could resize and drag-arrange, plus new first-party cards (weather, storage, health, earbuds control) to make the surface useful on day one. Subtle animation passes were treated as product work, not polish; smoothness was a stated reason users gave for returning to the surface.

The release ran through closed and open beta groups with the OnePlus community, anticipating issues and shipping improvements before the mass launch. Shelf shipped globally as a Key Selling Point of OxygenOS 12.

What I did

UX ArchitectureRebuilt information hierarchy and widget layout system from scratch
Partner SDKDesigned integration framework enabling 3rd-party widget development
User ResearchSurvey + interviews up front; closed and open beta loops before launch
Roadmap OwnershipFull PM ownership from concept through global launch

The bigger picture

Shelf went from a hidden panel to the surface every major partnership shipped on: Spotify’s music widget, Zomato and Blinkit’s commerce cards, and India’s most-covered OEM integrations all run on the architecture this redesign established.

* Figures are directional. Reach includes OnePlus and OPPO users globally.